Game Pre-Alpha Version 0.0.39


Happy New Year everyone !

My work has been slowed down a bit those last few weeks by some computer issues and a short winter break, but it's still progressing. That update is the first one to improve Act 2. There's a lot of work to do there considering Act 2 was not far from an empty shell. About half of it have been updated so far with improved cutscenes, new dungeon puzzles and new enemies.

Game version 0.0.39 :

  • CHARACTERS :
    • Updated starting gear for 2 characters.
  • SKILLS :
    • 6 new bosses skills.
    • Updated tactical heal and water skills to be based on magic defense.
  • ITEMS :
    • 8 new accessories.
  • ENEMIES :
    • 8 bosses updated.
    • 3 enemies updated.
    • 7 tactical enemies updated.
    • 2 new enemies.
  • MAPS :
    • 2 towns updated.
    • 4 dungeons updated.
    • Castle war room updated.
    • 1 other map updated.
  • EVENTS :
    • Various texts corrections and updates.
    • 9 events updated.
    • 1 CS updated.
    • NPC updated after dark town's events.
    • 3 new dungeon puzzles.
  • BUGS :
    • 3 characters were not properly configured for tactical battles.
    • During tactical battles, the spear attack aoe was wrong.
    • In some cases the Day/Night system could skip hours or days.
    • In some cases the timers for trade and taxes could get wrong.
    • Sleep and Paralyze debuff weren't expiring properly.
    • 7 other bugs corrected.

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