Game Pre-Alpha Version 0.0.26


I'm done playtesting the first part of the game, including what's featured in the demo. So far, it's about 8 hours of gameplay including the optional content. Doing so I've uncovered some more bugs and anomalies that will be patched soon in a V0.1.2 for the demo. 

As for the game, I've just completed version 0.0.26. A lot of bug fixing and balancing but also a few improvements :

  • DATABASE :
    • 5 playable characters updated (starting level).
    • The Meditation skill now costs 100 SP.
    • 9 enemies updated.
    • 6 bosses updated.
    • 3 duel bosses updated.
    • Bosses are now immuned to Silence.
    • Decreased base gear stats for non humans.
  • MAPS :
    • 2 maps updated (redesign step 1 of the first 2 dungeons).
    • Increased encounter rate in Arbora's forest and Arcadia's mountain.
  • EVENTS :
    • Various texts corrections and updates.
    • 3 CS updated.
    • 2 events updated.
    • Treasure chests added to the 2nd dungeon.
    • Requirement for recruiting the mercenaries has been lowered.
    • New hide and seek mini-event in the first town.
    • New secrets/rumors mini-event in the first town.
  • BUGS :
    • Arwen wasn't disapearing after the tactical battle victory.
    • Arwen warning CS was starting right after another CS in some cases.
    • It was possible to access the hideout without meeting the requirements.
    • It was possible to access the upper part of Arcadia's mountain path.
    • In some cases, access to an hidden location could stuck the player on the map.
    • In some cases, the castle rooms stairs were connecting to the 3rd floor.
    • The desert sea access wasn't working properly.
    • One of the optional characters wasn't joining the team even after completing her event.

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